3D GRAPHICS/ANIMATION BLOCK

3D GRAPHICS/ANIMATION BLOCK

3D GRAPHICS/ANIMATION BLOCK  |  UVU CONCURRENT ENROLLMENT  - Courses are BLOCKED TOGETHER for 2 periods - Full Year - # Credits

Suggested Grades: 10-12
Prerequisite:  Digital Media 1, must also be a junior or a senior

In this blocked series, students will be creating advanced interactive projects to further student skills and knowledge.

Course 1A:   3D GRAPHICS CE  – 1st Semester

  • College:  DGM 1660 (Introduction to 3D Modeling and Surfacing) - 3 credits

  • High School:  3D Graphics (AXXXX2C)– .5 credit

Course 1B:   3D ANIMATION CE –  2nd Semester

  • College:  DGM 1620 (Survey of Animation) - 3 credits

  • High School:  3D Animation CE (AXXXX2C) - .5 credit

Course 2:      DIGITAL MEDIA 2  -  Full Year

  • High School:  Digital Media 2 (A86713, A86714)  - 1 credit  -  Full Year

During the first semester, students will use 3D software to create models for video games and film. This course introduces students to modeling, UV mapping, texturing, camera setup, lighting, and rendering of 3D assets. Students also learn how to incorporate their models into a video game engine or film project while working in a 3D production pipeline. In the second semester, they will use 3D graphics software to produce 3D models and animations.  This course will introduce students to 2D and 3D, animation planning, storyboard development, and the animation process.

 

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