Arts, A/V Technology & Communications

DIGITAL MEDIA 1

DIGITAL MEDIA 1 CE  |  UVU CONCURRENT ENROLLMENT  -  FULL YEAR- 4 CREDITS

SUGGESTED GRADES: 10-12
PREREQUISITE:  COMPUTER TECH OR EXPLORING COMPUTER SCIENCE

This course is designed to teach the process of planning, instructional design, development, and publishing of digital media and interactive media projects. Students will focus on developing advanced skills to plan, design, and create interactive projects using the elements of text, 2D and 3D graphics, animation, sound, video, digital imaging, interactive projects, etc.  These skills can prepare students for entry-level positions and other occupational/educational goals.

DIGITAL MEDIA 2

DIGITAL MEDIA 2  -  FULL YEAR - 1 CREDITS

SUGGESTED GRADES: 10-12
PREREQUISITE:  DIGITAL MEDIA 1

This is an advanced digital media course designed to teach the process of planning, instructional design, development, and publishing of digital media and interactive media projects. Digital Media 2 is the second year course within digital media pathway where students will focus on developing advanced skills to plan, design, and create interactive projects using the elements of text, 2-D and 3-D graphics, animation, sound, video, digital imaging, interactive projects, etc. These skills can prepare students for entry-level positions and other occupational/educational goals.

3D GRAPHICS/ANIMATION BLOCK

3D GRAPHICS/ANIMATION BLOCK  |  UVU CONCURRENT ENROLLMENT  - FULL YEAR - 6 CREDITS

SUGGESTED GRADES: 10-12
PREREQUISITE:  DIGITAL MEDIA 1, MUST ALSO BE A JUNIOR OR A SENIOR

In this blocked series, students will be creating advanced interactive projects to further student skills and knowledge.

During the first semester, students will use 3D software to create models for video games and film. This course introduces students to modeling, UV mapping, texturing, camera setup, lighting, and rendering of 3D assets. Students also learn how to incorporate their models into a video game engine or film project while working in a 3D production pipeline. In the second semester, they will use 3D graphics software to produce 3D models and animations.  This course will introduce students to 2D and 3D, animation planning, storyboard development, and the animation process.

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