Digital Media Arts

3D Graphics Block (DAGV 1200) | UVU Concurrent Enrollment - Semester - Blocked for 2 Class Periods (Taken With 3D Animation)
SUGGESTED GRADES: 11-12
1 Credit HS (A86752C)
3 Credits CE
PreReq: Digital Media
Fulfills High School Fine Arts and/or Career and Technology Ed (CTE) Graduation Requirements
Fulfills College Elective GE Requirements
This course will prepare students for further studies or careers in animation, game design, virtual reality and visual effects. Students will engage in hands-on projects and guided tutorials for practical learning. The following topics will be explored:
3D Modeling Methods
Poly Modeling
Nurbs Modeling
Digital Sculpting
Geometry Nodes
Surfacing
UV Mapping
Materials & Shaders
Texturing
Sets & Staging
Actors
Environments
Scenery & Props
Layout & Composition
Lighting & Rendering
Lighting Setups
3D Rendering Methods
3D Animation Block (DAGV 1300) | UVU Concurrent Enrollment - Semester - Blocked for 2 Class Periods (Taken With 3D Graphics)
SUGGESTED GRADES: 11-12
1 Credit HS (A86742C)
3 Credits CE
PreReq: 3D Graphics
Fulfills High School Fine Arts and/or Career and Technology Ed (CTE) Graduation Requirements
Fulfills College Elective GE Requirements
This course prepares students with a versatile animation foundation for future studies or careers in animation, film, and visual effects. Students will explore a comprehensive approach to animation and develop essential skills by studying the following topics:
12 Principles of Animation
Storytelling & Storyboarding
Traditional 2D Animation
Digital 2D Animation
Stop Motion Animation
3D Animation
Animation for Video Games and Virtual Reality
Student Portfolio
Virtual Reality | High School Course - Semester
SUGGESTED GRADES: 11-12
.5 Credit HS (A86812)
Fulfills High School Career and Technology Ed (CTE) Graduation Requirements
This course will equip students to be skilled creators and informed consumers of Digital Media Arts. Engaging in hands-on, project-based experiences students will utilize cutting-edge hardware and software. Students will study the following topics:
Explore the worlds of virtual and augmented realities.
Discover industry-level software and tools to accelerate your education in spatial computing.
Create digital assets, virtual words, and immersive simulations and experiences using next-generation technology.
Game Development (DAGV 1400) | UVU Concurrent Enrollment- Semester
SUGGESTED GRADES: 11-12
.5 Credit HS (A86722C)
3 Credits CE
Fulfills High School Career and Technology Ed (CTE) Graduation Requirements
Fulfills College Elective GE Requirements
This course will equip students with skills to create and design games, preparing them for further studies or careers in game development. An environment of creativity and teamwork will be emphasized. Students will explore the following topics:
Programming game mechanics with C#
Game design principles
Industry-standard tools
Unity
Unreal Engine
Hands-on projects
Collaborative challenges
Create immersive 2D and 3D game environments
Digital Media Advanced | High School Course - Semester or Full Year
SUGGESTED GRADES: 11-12
.5-1 Credit HS (A82552)
PreReq: 1 of the following courses: Photography, Any Digital Media Course
Fulfills High School Fine Arts and/or Career and Technology Ed (CTE) Graduation Requirements
This is an advanced digital media course designed to build advanced skills in digital media creation using Adobe software. This course will prepare students for advanced studies or careers in graphic design, film production, animation, audio production and other media fields. The students will explore the following topics:
Photo manipulation
Graphic design
Video editing
Motion graphics
Audio production
Hands-on projects
Peer feedback
Collaboration on real-world challenges
Creative projects tailored to students' interests
Develop a professional portfolio
Software & Tools
Adobe Photoshop
Illustrator
Premiere Pro
After Effects
Adobe Audition