Digital Media Arts

ALC Digital Media

3D Graphics Block (DAGV 1200) | UVU Concurrent Enrollment - Semester - Blocked for 2 Class Periods (Taken With 3D Animation)

  • SUGGESTED GRADES: 11-12

  • 1 Credit HS (A86752C)

  • 3 Credits CE

  • PreReq:  Digital Media

This course will prepare students for further studies or careers in animation, game design, virtual reality and visual effects. Students will engage in hands-on projects and guided tutorials for practical learning. The following topics will be explored:

  • Basics of 3D Modeling

    • Texturing

    • Lighting

    • Rendering

  • Polygonal Modeling Techniques

    • Texturing methods

    • Lighting principles

  • Industry-Standard 3D software

3D Animation Block (DAGV 1300) | UVU Concurrent Enrollment - Semester - Blocked for 2 Class Periods (Taken With 3D Graphics)

  • SUGGESTED GRADES: 11-12

  • 1 Credit HS (A86742C)

  • 3 Credits CE

  • PreReq:  3D Graphics

This course prepares students with a versatile animation foundation for future studies or careers in animation, film, and visual effects. Students will explore a comprehensive approach to animation and develop essential skills by studying the following topics:

  • Designing 3D sets and layouts

  • Rigging characters and objects for movement

  • Creating polished 3D animations with realistic lighting and rendering

  • Practice core animation exercises

    • bouncing ball

    • puddle jump

    • weight lifter

    • personal passion project

  • Stop motion animation

    • Frame-by-frame shooting

    • Timing

    • Staging

  • Key stop motion

    • Replacement animation

    • Claymation

    • Object animation

  • Traditional stop motion

    • Persistence of vision

    • Frame rate management

    • Camera stability

  • 12 Principles of Animation

    • Squash and stretch

    • Anticipation

    • Staging

    • Straight ahead and pose to pose

    • Follow through and overlapping action

    • Slow in and slow out

    • Arcs

    • Secondary action

    • Timing Exaggeration

    • Solid drawing and appeal

  • Hands-on projects

  • Develop a diverse portfolio that includes

    • 3D animations

    • 2D exercises

    • Original stop motion sequences

  • Software and Tools

    • Autodesk Maya

    • Adobe Animate

    • Traditional tools and camera setups

 Virtual Reality | High School Course - Semester

  • SUGGESTED GRADES: 11-12

  • .5 Credit HS  (A86812)

This course will equip students to be skilled creators and informed consumers of VR and AR. Engaging in hands-on, project-based experiences students will utilize cutting-edge hardware and software. Students will study the following topics:

  • Spatial computing

  • 3D Modeling

  • 3D Design

  • Industry-standard tools

    • Unity

    • Unreal Engine

  • Develop practical skills for creating content

  • Understanding VR and AR applications across various fields

Game Development (DAGV 1400) | UVU Concurrent Enrollment- Semester

  • SUGGESTED GRADES: 11-12

  • .5 Credit HS  (A86722C)

  • 3 Credits CE

This course will equip students with skills to create and design games, preparing them for further studies or careers in game development. An environment of creativity and teamwork will be emphasized. Students will explore the following topics:

  • Programming game mechanics with C#

  • Game design principles

  • Industry-standard tools

    • Unity

    • Unreal Engine

  • Hands-on projects

  • Collaborative challenges

  • Create immersive 2D and 3D game environments

Digital Media Advanced | High School Course - Semester or Full Year

  • SUGGESTED GRADES: 11-12

  • .5-1 Credit HS  (A82552)

  • PreReq:  1 of the following courses:  Photography, Any Digital Media Course

This is an advanced digital media course designed to build advanced skills in digital media creation using Adobe software. This course will prepare students for advanced studies or careers in graphic design, film production, animation, audio production and other media fields. The students will explore the following topics:

  • Photo manipulation

  • Graphic design

  • Video editing

  • Motion graphics

  • Audio production

  • Hands-on projects

  • Peer feedback

  • Collaboration on real-world challenges

  • Creative projects tailored to students' interests

  • Develop a professional portfolio

  • Software & Tools

    • Adobe Photoshop

    • Illustrator

    • Premiere Pro

    • After Effects

    • Adobe Audition