Digital Media Arts
3D Graphics Block (DAGV 1200) | UVU Concurrent Enrollment - Semester - Blocked for 2 Class Periods (Taken With 3D Animation)
SUGGESTED GRADES: 11-12
1 Credit HS (A86752C)
3 Credits CE
PreReq: Digital Media
This course will prepare students for further studies or careers in animation, game design, virtual reality and visual effects. Students will engage in hands-on projects and guided tutorials for practical learning. The following topics will be explored:
Basics of 3D Modeling
Texturing
Lighting
Rendering
Polygonal Modeling Techniques
Texturing methods
Lighting principles
Industry-Standard 3D software
3D Animation Block (DAGV 1300) | UVU Concurrent Enrollment - Semester - Blocked for 2 Class Periods (Taken With 3D Graphics)
SUGGESTED GRADES: 11-12
1 Credit HS (A86742C)
3 Credits CE
PreReq: 3D Graphics
This course prepares students with a versatile animation foundation for future studies or careers in animation, film, and visual effects. Students will explore a comprehensive approach to animation and develop essential skills by studying the following topics:
Designing 3D sets and layouts
Rigging characters and objects for movement
Creating polished 3D animations with realistic lighting and rendering
Practice core animation exercises
bouncing ball
puddle jump
weight lifter
personal passion project
Stop motion animation
Frame-by-frame shooting
Timing
Staging
Key stop motion
Replacement animation
Claymation
Object animation
Traditional stop motion
Persistence of vision
Frame rate management
Camera stability
12 Principles of Animation
Squash and stretch
Anticipation
Staging
Straight ahead and pose to pose
Follow through and overlapping action
Slow in and slow out
Arcs
Secondary action
Timing Exaggeration
Solid drawing and appeal
Hands-on projects
Develop a diverse portfolio that includes
3D animations
2D exercises
Original stop motion sequences
Software and Tools
Autodesk Maya
Adobe Animate
Traditional tools and camera setups
Virtual Reality | High School Course - Semester
SUGGESTED GRADES: 11-12
.5 Credit HS (A86812)
This course will equip students to be skilled creators and informed consumers of VR and AR. Engaging in hands-on, project-based experiences students will utilize cutting-edge hardware and software. Students will study the following topics:
Spatial computing
3D Modeling
3D Design
Industry-standard tools
Unity
Unreal Engine
Develop practical skills for creating content
Understanding VR and AR applications across various fields
Game Development (DAGV 1400) | UVU Concurrent Enrollment- Semester
SUGGESTED GRADES: 11-12
.5 Credit HS (A86722C)
3 Credits CE
This course will equip students with skills to create and design games, preparing them for further studies or careers in game development. An environment of creativity and teamwork will be emphasized. Students will explore the following topics:
Programming game mechanics with C#
Game design principles
Industry-standard tools
Unity
Unreal Engine
Hands-on projects
Collaborative challenges
Create immersive 2D and 3D game environments
Digital Media Advanced | High School Course - Semester or Full Year
SUGGESTED GRADES: 11-12
.5-1 Credit HS (A82552)
PreReq: 1 of the following courses: Photography, Any Digital Media Course
This is an advanced digital media course designed to build advanced skills in digital media creation using Adobe software. This course will prepare students for advanced studies or careers in graphic design, film production, animation, audio production and other media fields. The students will explore the following topics:
Photo manipulation
Graphic design
Video editing
Motion graphics
Audio production
Hands-on projects
Peer feedback
Collaboration on real-world challenges
Creative projects tailored to students' interests
Develop a professional portfolio
Software & Tools
Adobe Photoshop
Illustrator
Premiere Pro
After Effects
Adobe Audition